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Showing posts from October, 2020

First Person Shooter 3D

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 First person shooter 3D: - my first person 3D game would be a shooter like a call of duty or halo. It's the simple Team vs Team 6v6 game with different modes and maps to play on. The game will be kinda futuristic but also apocalyptic at the same time  Map prototype: This map is a close quarters 6v6 TDM style map. The map has two height advantages and also has three lanes like any other class PvP style game. The map has two main spawns for each of the teams with multiple spawn points. The Map is meant for a fast paced yet precise gameplay. 

loopholes

  Loopholes: My game can have loopholes in not many instances, we designed the game so it's played fairly in a positive manor between the players. But a loop hole that can be found is the ability to trade cards with other players. It's in the rules but not talked about much in gameplay. The mechanic of when its your turn and you want someone else's card you can trade with them for a better hand next turn. This is encourages but not mentioned much to keep games interesting. Symmetry / Asymmetry  This mechanic makes our game Asymmetrical because it now can be played in two ways rather then the normal rules. Our game could be symmetrical if you had to make trades or trade with another player to play the game. Our game is simple yet complex with how you can play with the cards you have. 

Blogger week 8:

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  card game questions:  1.  do you enjoy card games 2.  How you like to play your card games, shorts games or long games 3. how many players do you like playing with 4. whats your favorite aspect of card games short description:     What I would like to see from my classmates play testing our games, is to see what they believe can be improved by our game. I want to know what they believe is the best thing to do for our game to make it the most complete while still being fun to play.  With my classmates as play testers I want them to be honest with us while also being good listeners. Giving us ideas to improve certain parts of the game. Finding An ideal play tester like Fullerton said on page ( Fullerton 280) wont be hard because I believe everyone in the class is on the same page with how they would like their games to go, so I believe everyone will get great results.