loopholes
Loopholes:
My game can have loopholes in not many instances, we designed the game so it's played fairly in a positive manor between the players. But a loop hole that can be found is the ability to trade cards with other players. It's in the rules but not talked about much in gameplay. The mechanic of when its your turn and you want someone else's card you can trade with them for a better hand next turn. This is encourages but not mentioned much to keep games interesting.
Symmetry / Asymmetry
This mechanic makes our game Asymmetrical because it now can be played in two ways rather then the normal rules. Our game could be symmetrical if you had to make trades or trade with another player to play the game. Our game is simple yet complex with how you can play with the cards you have.
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